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Blender Artist
Job Responsibilities
- To make blender models for game development.
- To specialize in modeling and texturing of creatures and hard surfaces for VFX and games.
- To Sketch concept designs and key elements of the visual style.
- To create designs based on specifications.
- To develop standardized aesthetics.
- To work with engineering and product to develop applications.
- To use 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.
- To Produce texturing, modeling, lighting, composting, and animation in Blender
- Rigging and animation of models in Blender.
Experience Requirements
- At least 3 year(s)
Additional Requirements
- Minimum 1 year of experience as a 3D Artist or Modeler in the game industry
- Should have knowledge of compositing software
- Experience in digital sculpting, modeling, UV mapping, texturing
- Excellent understanding of shading, lighting, structure, texturing
- Vision to take the simple 2D sketch to a fully realistic 3D model
For more info, please contact at career@anwargroup.net
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